Star Wars Environment

Project Description

For my Unreal Engine course at The DAVE School we were tasked with taking our final project from our modeling course and importing it into Unreal Engine 5. I created the models in Maya and ZBrush, textures in Substance Painter, and all lighting/FX are real-time in Unreal Engine.

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Cyber Shadow Prototype Game UE5

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Boathouse Environment UE5