Alien Bust Sculpt

Project Description

This was a project for my modeling course at The DAVE School where we got to model and texture an alien bust based on a reference image. I created a base model in Maya then sculpted over that in ZBrush. I used Substance Painter to create textures on a high poly version then baked them onto a lower poly version for rendering in Maya using RedShift.

Alien Bust Wireframe

Final Render

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